Leaderboards and points breakdown
Why it exists
The problem we solve
If you want a fantasy league for the club, most apps make you pick IPL or international stars on another website. The club ones often mean typing points in by hand, or paying to pull from Play-Cricket.
You already enter the scorecard. The squad already lives in the app. Fantasy should use that — same login as fixtures, availability and match fees.
Club Fantasy League is that game — six-player squads from real members, scored only from stats you entered.
Who it's for
Cricket clubs
1sts, 2nds and Saturday sides that already record batting, bowling and fielding. You pick from your own members, not famous players.
Managers
Set the season, optional entry fee and prizes. Enter stats as you already do — fantasy follows.
Players and parents
Pick six teammates, make weekly transfers, watch the leaderboard. Optional entry fee stays with the club.
Your own players
No internationals. No extra website. Six people from your Saturday side.
How a season starts
30 seconds for the club
Season dates
Club home → Fantasy. Set start and end. Only fixtures in that window can score.
Money (optional)
Entry fee from £2 if you charge at all — the club needs to be able to take card payments first. Locks once someone has paid.
Values
Default 30m purse, 4.5m a player. Customise values for form or role if you want.
Members pick six
From active club members only. Transfers 1–4 per week, from tomorrow, not today.
How it works
Managers: season, fundraising and prizes
Season dates — You set a start and end for the club. Only fixtures in that window can count on the fantasy table.
Optional entry fee — You can charge a fee (minimum £2.00 if you charge at all). The club needs to be able to take card payments first; the money goes to the club. Once anyone has paid for that season, the fee and prizes lock so it stays fair. If the season has already started, the start date and money settings lock too.
Prizes (optional) — Write what 1st, 2nd and 3rd get. You can say prizes grow with how many people enter, so players see that before they join.
Players: building a team
Squad size — Six players per fantasy team.
Who you can pick — Only people who are active members of your club in the app.
Budget and player values — Each team gets a 30m purse by default, and every eligible player starts at 4.5m. The club can change values to reflect form, role or availability.
Team name — Choose any name you want.
Entry fee — If the season has a fee, you pay in the app before the team is locked in.
Joining late — You don’t get points for matches that happened before you joined.
Scoring
How points are earned
Points are not awarded just because a fixture exists on the schedule. They are calculated from batting, bowling and fielding stats entered under Stats and Results (club home → cricket stats flow). Until those results exist for a match, nobody gets fantasy points from that game.
If stats are corrected later, fantasy points and leaderboard positions are recomputed so the table stays aligned with the official data you entered.
Scoring table
Everyone uses the same points. The full table is on the Rules screen in the app.
| Area | Stat | Points | Notes |
|---|---|---|---|
| Batting | Runs | +1 | Per run |
| 50+ bonus | +10 | Once per innings | |
| 100+ bonus | +20 | Once per innings | |
| Bowling | Wickets | +20 | Per wicket |
| 3-wicket bonus | +10 | Once per innings (3fer) | |
| 5-wicket bonus | +20 | Once per innings (5fer) | |
| Fielding | Catches | +15 | Includes keeper catches |
| Run outs | +15 | Per run out | |
| Stumpings | +15 | Keeper stumpings included |
Extra rules: Milestone bonuses do not stack in a "double dip" way—a 100+ score earns the 100+ bonus, not also the 50+ bonus as separate stacking. There is no "playing" bonus: if a selected player has no scoring actions, they score 0.
Rules and how it works
Which matches count
Within the season date range, eligible club fixtures can include league games, friendlies, midweek games. What matters is that the fixture falls in the fantasy window and has stats entered that drive scoring.
Transfers and when changes take effect
New teams — Scoring starts from the day after the fantasy team is created, so earlier matches in that season are not backfilled.
Transfers and edits — Changes saved today apply to scoring from tomorrow, so there is no same-day swap around a known result.
Weekly transfer limit — Clubs set this per season from 1 to 4 player changes per week (Monday–Sunday). Changes can be spread across the week; once the club's weekly limit is reached, the team is locked until the next week. Unused changes do not roll over.
Leaderboards and ties
Teams are ranked by total points across the full season. Rows can show a split of batting, bowling and fielding fantasy points (batting includes runs and batting milestones; bowling includes wickets and bowling milestones).
Tie-breakers: total points first; if tied, then most batting points, then bowling, then fielding. If still tied, the tie stands.
The leaderboard supports tabs for teams and players, so you can see the best fantasy teams and the real players who are earning the most fantasy points.
Questions
FAQ
Is this Dream11?
No. Dream11 uses international and franchise players. This league uses active members of your cricket club only.
Do we need Play-Cricket?
No. Points come from batting, bowling and fielding stats you enter in Get The Game On. There is no Play-Cricket import.
Can we charge an entry fee?
Yes, optional, minimum £2 if you charge. The club needs to be able to take card payments first. Once anyone has paid, the fee and prizes lock.
How many players in a squad?
Six. Default budget is a 30m purse with players at 4.5m; clubs can set custom values.
What if we correct a scorecard?
Fantasy points and the leaderboard recompute to match the stats you entered.
Is Fantasy League free?
Yes. Included for cricket clubs. You only pay card processing if you collect an entry fee.




